I collected a few histories recently, even if their only purpose is to serve my epeen. Not really, I actually hope these can provide some credibility to my articles. I don't play ranked seriously because there aren't any teams that can put up with me. Therefore as of now, this is all I have. Meagre, isn't it.
As you can see, I like my Ezreal. Shyvana is my second most played character, I hope she never gets nerfed. Pretty much every enemy is an overpowered noob if he kills me (I think a few people have this attitude).
I've mastered quite a few champions, and have a solid working knowledge of them all. However, I prefer to play carries and get all the kills. Most likely because of my morbid fear of picking support and our carries end up sucking ass.
Anyway, I hope my match history cultivates the image that I'm not just some idiot churning out bad quality articles, but an idiot with a thousand wins of experience delivering mediocre content instead.
Sunday, February 19, 2012
Thursday, January 26, 2012
Dominion, a worthy addition to the League of Legends franchise?
Dominion has been around for a long time now, and everyone has had their fill of the new map. Some players have even taken to playing it exclusively; which somewhat attests to the success of Riot's new conquest in MOBA gaming. That, and the fact the League forums haven't erupted into rage and QQ.
Dominion consists of five capturable bases/towers, each of which will spawn creep waves to attack the opposing side. Pickups are dotted around the map that grant a small increase to health and mana, reinforced with a stormshield buff for each team in the middle. Each player sports a collective healthbar for their team, which drains when you have less bases or get killed. This setup basically ensues an emphasis on champion fights, which is absolutely fine by me.
The fast paced style gameplay and short duration are a refreshing change to the snowball based lanefest of Summoners Rift. Dominion also seems to have a larger margin for failure; making a comeback when your team is low on health is entirely possible with good teamwork.
I must admit- when I ask my friends for a game, it is taken for granted it will be 5v5 on Summoners Rift. It's almost as if Dominion was never released to our small little community. We did play it obsessively during the first week of induction, until we got frustrated with the questionable viability of some of our favorite Champions. Ultimately, Dominion seems like the ideal solution when you can't afford to play for long.
I can no longer bring myself to play Dominion repeatedly. Instead, it's somewhat reserved as a back up map. With the laning phase being practically none-existent, it removes a core aspect of the game. I personally like the laning part of the game, good players can get ahead by maximising their grinding and ganking. They can use minions to win a fight against an enemy champion when victory is otherwise impossible. Although Dominion is the same to a lesser extent, it can also be won by just mindlessly rushing bases.
Pinpointing the weakness in your enemies defenses and then exploiting it to gain more bases is quite easy with a co-ordinated team; and there are a fair few strategies to force your enemy to do more than just sit and hold three points all game.
Essentially there are four character roles in dominion:
- Attacker (Rumble, Pantheon, Graves)
- Catcher (Singed, Rammus, Lee Sin)
- Defender (Heimerdinger, Teemo, Poppy)
- Hunter (Irelia, Shaco, Talon)
There are plenty of champions that can cover several of these roles, making them excellent picks and in my opinion more desirable overall.
As for balance, a large chunk of characters are invalidated because of how the map works. Ability power casters usually get the crappy end of the stick. But on the other hand, you can prepare for the enemy line up because they always pick the same champions. Hello Shaco, Rammus, Heimerdinger, Akali and Teemo!
I must concur the meta does have potential, and we'll see how it develops as the map ages. There are a lot of ways to approach Dominion so it could get very competitive if a real ranked mode was introduced. If you love Dominion and really want to play it in a ranked mode, check this thread out.
The League of Legends forums have a handy Dominion section for those of you who can't get enough of the delicious carrytastic goodness. It's a must for anyone who wants to take the map seriously; so take a look sometime.
What do you think about Dominion? I've added a poll on the top right, pick your choice and I'll reveal the results when there are enough votes. Feel free to comment aswell.
Dominion consists of five capturable bases/towers, each of which will spawn creep waves to attack the opposing side. Pickups are dotted around the map that grant a small increase to health and mana, reinforced with a stormshield buff for each team in the middle. Each player sports a collective healthbar for their team, which drains when you have less bases or get killed. This setup basically ensues an emphasis on champion fights, which is absolutely fine by me.
The fast paced style gameplay and short duration are a refreshing change to the snowball based lanefest of Summoners Rift. Dominion also seems to have a larger margin for failure; making a comeback when your team is low on health is entirely possible with good teamwork.
I must admit- when I ask my friends for a game, it is taken for granted it will be 5v5 on Summoners Rift. It's almost as if Dominion was never released to our small little community. We did play it obsessively during the first week of induction, until we got frustrated with the questionable viability of some of our favorite Champions. Ultimately, Dominion seems like the ideal solution when you can't afford to play for long.
I can no longer bring myself to play Dominion repeatedly. Instead, it's somewhat reserved as a back up map. With the laning phase being practically none-existent, it removes a core aspect of the game. I personally like the laning part of the game, good players can get ahead by maximising their grinding and ganking. They can use minions to win a fight against an enemy champion when victory is otherwise impossible. Although Dominion is the same to a lesser extent, it can also be won by just mindlessly rushing bases.
Pinpointing the weakness in your enemies defenses and then exploiting it to gain more bases is quite easy with a co-ordinated team; and there are a fair few strategies to force your enemy to do more than just sit and hold three points all game.
Essentially there are four character roles in dominion:
- Attacker (Rumble, Pantheon, Graves)
- Catcher (Singed, Rammus, Lee Sin)
- Defender (Heimerdinger, Teemo, Poppy)
- Hunter (Irelia, Shaco, Talon)
There are plenty of champions that can cover several of these roles, making them excellent picks and in my opinion more desirable overall.
As for balance, a large chunk of characters are invalidated because of how the map works. Ability power casters usually get the crappy end of the stick. But on the other hand, you can prepare for the enemy line up because they always pick the same champions. Hello Shaco, Rammus, Heimerdinger, Akali and Teemo!
I must concur the meta does have potential, and we'll see how it develops as the map ages. There are a lot of ways to approach Dominion so it could get very competitive if a real ranked mode was introduced. If you love Dominion and really want to play it in a ranked mode, check this thread out.
The League of Legends forums have a handy Dominion section for those of you who can't get enough of the delicious carrytastic goodness. It's a must for anyone who wants to take the map seriously; so take a look sometime.
What do you think about Dominion? I've added a poll on the top right, pick your choice and I'll reveal the results when there are enough votes. Feel free to comment aswell.
Wednesday, October 12, 2011
Collection of new epic comics
Monday, September 12, 2011
League of Legends Wallpapers
Hey everyone, I know it's been a long time since my last post, but I've been busy (poor excuse I know). However, I'd like to get back into the routine of releasing new content every couple of days again.
Starting off with wallpapers is a lazy move, but it gives me time to prepare a nice interesting post for you guys!
I also found a pretty picture with most of the champions on it (credit not to me, give it to google that's where I found it). Whoever must have persevered to get all these on one image!
Chinese Janna looks exactly the same as the new tooltip in champion selection. That's cool.
Chinese Nasus decided to try to summon a crow with his swain pose. Sadly, it wasn't quite enough and his only return was green glowy stuff.
And finally for today, a little Teemo strolling through the jungle!
Starting off with wallpapers is a lazy move, but it gives me time to prepare a nice interesting post for you guys!
I also found a pretty picture with most of the champions on it (credit not to me, give it to google that's where I found it). Whoever must have persevered to get all these on one image!
Chinese Janna looks exactly the same as the new tooltip in champion selection. That's cool.
Chinese Nasus decided to try to summon a crow with his swain pose. Sadly, it wasn't quite enough and his only return was green glowy stuff.
And finally for today, a little Teemo strolling through the jungle!
Wednesday, August 24, 2011
New League of Legends comics
It's been a while since I posted any League comics, or posted at all! But I have brought some pretty epic ones for your pleasure today! I thought a couple of them were hilarious. I've been saving pictures for a while now, so you should find a couple to make you laugh.
Sadly, I haven't managed to locate any Talon ones yet - I'm sure there will be some soon. Deal with it!
Sadly, I haven't managed to locate any Talon ones yet - I'm sure there will be some soon. Deal with it!
Tuesday, August 16, 2011
Riot more than contends with DotA 2 by upping the stakes
So everyone was a little flabbergasted by Valve when they announced DotA 2 would be hosting a one million dollar tournament during beta. We all heard a lot of propaganda that said LoL would be killed by the newest moba on the scene. We all also know that the $1 million is merely a means to challenge Riot and their throne on the freemium market (free to play).
So when Riot announced their ridiculous prize pool of $5 million for season 2, anyone with a brain can figure out it's a direct tit for tat exchange between the two companies. In other words, it's heating up folks!
The only thing that could satisfy me more than this battle between Multiplayer online battle arenas would be watching Phreak and Icefrog beating eachother down IRL in the mud. I'd pay to watch that shit.
Anyway, please bear in mind while the season 2 prize pool is 5 mil, that means for the duration of the entire season. Whereas Valve's prize of one million is spread over a single tournament. Which is what led me to believe this is just a "we're better than you" move.
To everyone who plays DotA or LoL, who do you think is going to win? And how much would you pay to see this entire contest put down and resolved with a man to man between Phreak and Icefrog?
Labels:
1 million,
5 million,
contest,
dota vs lol,
erik johnson,
icefrog,
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