Monday, January 21, 2013

2013 Global Challenge IEM Katowise Pick, Ban & Win Rate Analysis

1) Kha'zix was the best performer in 2013 Global Challenge IEM Katowis, winning 6 games out 7 (85.7%). With high winning rate, Khazix was the most ban worthy champ in this tournament.

2) Lee Sin was the most banned champions in this event (14 bans /19 games = 73.7%). The single time he was picked, the game was lost.

3) Despite enjoying a very high winning rate in both normal (58%) & ranked games (55%), Amumu underperformed in this tournament with a winning rate of just 12.5% ( 1 win/ 8 games). Cleanse (ADC) or/and Quick Silversash seem to counter Amumu pretty well.

4) Ezreal was the most picked ADC or Champion in this event, enjoying a winning rate of 58% (7 wins /12)

5) Sona was the most picked support in this event, enjoying a winning rate of 54.55% (6 wins /11)

6) Thanks to Daniel "Diamondprox" Reshetnikov of GG (formerly M5) and amazing teamwork displayed by Game Gambit, Xin Zhao did surprisingly well in this competitive event, winning 4 out of 5 games (80%).

7) Elise was the most ban unworthy champ in this event, she was banned 7 times out of 19 games, the 5 times she was picked, she didn't manage to win a single game. better luck next time spider queen...

8) Ryze was the best performing mage in this event, winning 5 out of 6 games. (83%)

Sunday, January 20, 2013

Dark candy Fiddlesticks

Is that an ice ice baby? I meant pick.

 I've been incredibly busy over Christmas, but it didn't stop me from going a little crazy and buying over 10,000 Riot points. So naturally, I have all the Christmas skins- and a bunch of legacy ones to boot. I didn't get the new Nocturne skin, purely because it costs a stupid amount of RP to buy.

Yes, I did just dive.

So I thought my next few posts should feature a couple of images dedicated to the skins if you haven't seen them already. I'll start with dark candy Fiddlesticks- cause we all know Fiddle is awesome.

Riot have really stepped up their skins recently, in comparison to the old recolors they used to produce. Probably because it's their main source of money. Regardless, I like having skins on the champions I'm good at. Although it does give me extra pressure to play well- if you feed with a skin then you're bad mmkay!

This image was taken prior to me shoving my ice ice pick up her ass.

I like dark candy Fiddle, but I probably should of gotten the surprise party Fiddlesticks instead- just because it fits in with his skill set more. It's still nice, any skin with new textures appeals to me. Now that I think about it, I never even fucking play Fiddle. Ever. Money wasted? I think not.

Good day gentlemen, if you have or want this skin then post a comment on how much you hate me for having and not using it.

Did I ult for the purpose of this screenshot because I'm a noob? Or did Lux flash away? YOU DECIDE!

League Of Legends AP Heroes/Mages Win Rate Comparison (S3)

Data : http://lolmatches.com/championstats/1.0.0.152/R

The most popular mage in Ranked : Katarina

The most popular mage in Normal : Teemo, TEEMO!!!

T-Test (ranked Vs normal) = 0.83 (> 0.5)

Accept the null hypothesis that there is no significant difference between normal winning rate and ranked winning rate.

Saturday, January 19, 2013

Finally, a new matchmaking system!


So I've mentioned the issues with the matchmaking a bunch of times in prior posts, so I am here today to proudly let you know (if you didn't already); some smart adjustments have been made to the current process in finding you a game of LoL. You may have noticed an extra minute or two on your queue times. This is because the system now tries to put you against opponents with a similar amount of wins, as well as factoring in the usual stuff, like elo.

I am very happy with this change, although I don't think it should be applied to every game mode. Some players have already commented with their concerns on this; because playing 3v3 or dominion queues can already take some time. However, the change is welcomed by me and most of the people I play with. We all have over 1000 wins, and some of us are nearing 3000. Therefore it's rather dull to be matched against people with less than 500. It's not pleasant for the other team, and it deteriorates our skill levels to play against people who don't challenge us.

Here is the official post on the forums:

"In the latest game update, we rolled out a second beta test of a new matchmaking change that is live in all territories. This change will increase your average queue time by about 30 seconds, but we hope the benefits are worthwhile.
--

The matchmaker will now take into account the Number of Wins a player has in every matchmade queue (Normal SR, Normal TT, Ranked Solo/Duo, etc).

This means that for the first few minutes, the matchmaker will attempt to find teammates and opponents that have a relatively similar Number of Wins as you in addition to trying to find teammates and opponents that also have a similar skill rating. However, this does not mean it's impossible to get matched into a game with a large difference in Number of Wins--it's just more rare.

We need your help! Please give us feedback on the changes.

PS - RiotKiddington was the dev that did most of the work."
There are also numerous other red posts in the thread (found here), which reveal a little bit more about the fixes. Apparently, the matchmaking ideally will average out the wins between both teams the best it can. For example, if everyone on your team combined reaches a total of 3000 wins, the enemy team should have a similar total.

As Lyte said, they still appear to be beta testing with matchmaking. Hopefully we'll see some other nifty additions in the near future to balance matches. As a closing statement, I must say Riot are just getting better by the week. I still want some new champions though, it's been a while. Riot pls.

Which champion is the best/strongest ADC in League Of Legends? The ADCs Win Rate Comparison & analysis

Objective : To determine which 5 champions are the top 5 ADC for bot lane in Season 3 of league of legends.

Method : Find out the win rate (%) for both ranked and normal for each common ADC used and then calculate the average of these 2 values. Website used : http://lolmatches.com/championstats/1.0.0.152/N (With 191666 matches)

Data Analysis & Discussion :

T-Test (ranked Vs normal) = 0.75 (> 0.5)

Accept the null hypothesis that there is no significant difference between normal winning rate and Ranked winning rate.

A few interesting points we can make from the above table.

1) Miss fortune es the no 1 ADC with the highest winning rate in both the ranked and normal. She has a deadly synergy with CC based jungler (ie : Amumu, Sejuani)or/and CC based support (IE : Sona, Taric) due to her powerful ultimate : Bullet Time, that can blast everyone to hell in front of a cone area. She also has lower skill cap than most ADC like Vayne or Draven.

2) Ezreal is the most popular ADC champion in League Of legends. The high popularity of Ezreal can be partially explained by his youthful good look, OP Korean dance (emote), strong evasive skill (Arcane Shift) and a global ultimate that can snipe anyone who's low in HP from distant location.

3)Urgot, the ugliest ADC has the lowest winning rate in both normal and ranked. Does Riot's balance team discriminate against ugly champion? LoL

4)Vayne, the popular hyper-carry has a surprisingly low winning rate in both ranked & normal. This can be explained by her higher than usual skill cap that most players simply do not possess. An average player will probably get closer to 46% winning as they accumulate more games with Vayne. But for a player with godlike mechanical skill and reflex like CLG-Doublelift, getting >60 % winning rate with Vayne is not a big problem. Doublelift Season 3 Champion stat

Conclusion : Based on the average winning rate on the above the table, the top five ADC for league of legends are Miss Fortune, Draven, Twitch, Ezreal and Graves.

Friday, January 18, 2013

Pantheon OP Spartan Jungle Guide For League Of Legends (S3)

Pantheon, the Spartan of LOL is an AD based assassin type champion that excels in 1 v 1 duel. Pantheon is best played at top but he can also fulfil the role as a "ganking oriented" jungler (for less competitive and less organized normal games). Pantheon has terrible jungling speed and low sustainability in jungle, so its success and usefulness in the team depend mostly on his early gank during laning phase. Your objective for playing Pantheon as jungler is to suppress the growth of the enemy AP & AD carries during laning phase.

Pantheon Jungling Route = Wolf -> Blue -> (Look for gank in mid >> bot >> top) -> Wraith -> Red -> (Gank Again if not low in pots and Hp) -> Golem -> Wraith -> Base -> Gank again at level 4 with red.

Primary Skill To Upgrade : Q (Spear Shot). Your bread and butter to deal instant burst damage. Master the skill of spear throwing by level 9.

Secondary Skill To Upgrade : E (Heartseeker Strike) (Finish this by level 13 to increase your DPS output)

Tertiary skill : W (Aegis Of ionis) (Only 1 level is sufficient in early gank for that 1 second stun.)

Ultimate : R (Grand Skyfall) (A powerful long distance initiating skill, upgrade this at level 6, level 11 and 16)

Pantheon Pre Level 6 : You must start to look for gank when you hit level 2, put your priority on ganking mid (usually mage with low armor) then bot or top. Ping your lane partner before you gank, initiate the fight with your Aegis of Zonia (1 second stun), then use Spear Shot and Heartseeker Strike (Lvl 3) to inflict heavy damage to the enemy AD/AP carries. If your lane partner is competent enough, he/she shall get a KS (kill secured) from your ganking effort . Repeat the same process when you reach level 4 with red. Do not your waste your combo on tank or tanky support as it will mostly be a waste of time and may even get yourself killed.

Pantheon Post Level 6 : Now you have learned the legendary Sparta Grand Skyfall, you no longer worry about wards placed on the river and bush because you can now throw yourself to the enemy rear side from distant. You shall use it to gank the enemies who overextend even slightly. The OP Sparta Grand Skyfall is best used at Top or Bot lane where there is less space to escape. Initiate with R, immediately ping your teammates for imminent Sky Fall, if you teammates are competent enough, they will start charging towards the enemies. When your skyfall (R) hits the ground and manage to get near one of the clueless enemies, immediately pop your Aegis of Zonia (W) (1 second stun) on the enemy carry, then Spear Shot (Q) and Heartseeker Strike (E) to take out a chunk of his/her health. Your enemy shall witness grey screen when your teammates follow up with their own combos.

Team fight : Pantheon is slightly UP when it comes to team fight due to his mostly single target abilities. But he can still make up this shortfall by carefully selecting his victim, aiming only fed AP or AD carries in team fight. If you are able to kill or assist in killing one of the enemy carries in team fight, you have done your job as a Pantheon jungler. If you find yourself always thwarted by opposing enemy team CC abilities (Ie : Amumu, Sona, Zyra & etc) before you can pop your skills. Consider getting get a Quicksilver Sash for your third or fourth item or as fast as you can.

Watch Pantheon Jungle/Ganking Montage

Summoner spells are Flash & Smite

My favorite items for jungle Pantheon in season 3 are as follow:

Mercury Thread, Wriggle Lantern, Frozen Mallet & The Black Cleaver

Alternative Items to consider

Vs Strong AP : Consider getting Maw Of The Malmortius after Frozen Mallet

Vs Heavy CC team : Consider getting Quicksilver Sash after FM, and upgrade it to Mercurial Scimitar later. Quicksilver Sash provides 45 Magic assistance, and remove all debuffs upon activation.

Pantheon Jungle Masteries

Runes : 9 X Greater Seal Of Armor, 9 X Greater Seal Of MR, 9 Greater Mark of scaling attack, 3 X Q of Attack Damage.

Thursday, January 17, 2013

Which champion is the best/strongest jungler in LOL (Season 3)? The Jungler Win Rate Comparison & OP Analysis

Objective : To determine which 5 champions are the top 5 junglers in Season 3 of league of legends.

Method : Find out the win rate (%) for both ranked and normal for each common jungler used and then calculate the average of these 2 values. Website used : http://lolmatches.com/championstats/1.0.0.152/N (With 191666 matches)

Data Analysis & Discussion :

T-Test (ranked Vs normal) = 0.94 (> 0.5)

Accept the null hypothesis that there is no significant difference between normal winning rate and Ranked winning rate.

Amumu has the highest win rate as a jungler in league of legends. Amumu has neither a fast jungle clearing speed (ie: Dr mundo) nor a high sustainability in jungle (ie Warwick) but he is the best jungler to be chosen if you want to have a higher chance of winning a game. The main reason for his awesomeness is his scary ultimate skill, the curse of the mummy, which deals AOE snare and AOE magic damage which can turn the tide in any team fight. In addition to his OP ult, he also deal AOE DPS damage while he is feeling despair and crying (for your inevitable demise) around you. With acceptable jungling speed, sustain, OP AOE stun and DPS damage, it's not surprising that Amumu is the best jungler in League Of legends for S3.

The second best jungler in LOL season 3 is the Oriental devastator, Xin Zhao. He has amazing gap closing ability, single target CC skill, awesome burst AD damage (3 Talon Strike) and disrupting AOE ultimate that can send chills up the spine of every AP/AD carries. Xin Zhao is my favorite champion and I have above 55% win rate with him in Ranked & normal. This result of XZ in 2nd place does not surprise me one bit.

The third best jungler is Sejuani, the beauty and the pig. Similar to AMUMU/XZ, she has a very powerful slowing skill, gap closing ability and the fearsome long range AOE icy stun that can immobilize a whole group of heroes. The beauty and the pig is very underrated and very underplayed in league of legends competitive scene. But once competitive professional players realize her true potential and start playing her more, you will see a surge of pig girl usage in both normal and ranked games.

Conclusion : The top five junglers in league of legends (S3) are Amumu, Xin Zhao, Sejuani, Shaco & Rammus. In ranked game, consider banning Amumu if non of your teammates know how to use him properly.